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	<id>http://wiki.nelderim.pl/index.php?action=history&amp;feed=atom&amp;title=MediaWiki%3AKalkulatorPredkosci.js</id>
	<title>MediaWiki:KalkulatorPredkosci.js - Historia wersji</title>
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	<updated>2026-04-15T19:23:28Z</updated>
	<subtitle>Historia wersji tej strony wiki</subtitle>
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	<entry>
		<id>http://wiki.nelderim.pl/index.php?title=MediaWiki:KalkulatorPredkosci.js&amp;diff=502&amp;oldid=prev</id>
		<title>Levy: Utworzono nową stronę &quot;document.addEventListener(&quot;DOMContentLoaded&quot;, function () {     let calcContainer = document.getElementById(&quot;weaponSpeedCalculator&quot;);     if (!calcContainer) return;      calcContainer.innerHTML = `         &lt;h2&gt;Kalkulator Prędkości Broni&lt;/h2&gt;         &lt;label&gt;Podstawowa prędkość broni (sekundy): &lt;input type=&quot;number&quot; id=&quot;baseSpeed&quot; value=&quot;2.5&quot;&gt;&lt;/label&gt;&lt;br&gt;         &lt;label&gt;Dexterity gracza: &lt;input type=&quot;number&quot; id=&quot;dexterity&quot; value=&quot;100&quot;&gt;&lt;/label&gt;&lt;br&gt;         &lt;label…&quot;</title>
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		<updated>2025-03-07T16:47:42Z</updated>

		<summary type="html">&lt;p&gt;Utworzono nową stronę &amp;quot;document.addEventListener(&amp;quot;DOMContentLoaded&amp;quot;, function () {     let calcContainer = document.getElementById(&amp;quot;weaponSpeedCalculator&amp;quot;);     if (!calcContainer) return;      calcContainer.innerHTML = `         &amp;lt;h2&amp;gt;Kalkulator Prędkości Broni&amp;lt;/h2&amp;gt;         &amp;lt;label&amp;gt;Podstawowa prędkość broni (sekundy): &amp;lt;input type=&amp;quot;number&amp;quot; id=&amp;quot;baseSpeed&amp;quot; value=&amp;quot;2.5&amp;quot;&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;br&amp;gt;         &amp;lt;label&amp;gt;Dexterity gracza: &amp;lt;input type=&amp;quot;number&amp;quot; id=&amp;quot;dexterity&amp;quot; value=&amp;quot;100&amp;quot;&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;br&amp;gt;         &amp;lt;label…&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Nowa strona&lt;/b&gt;&lt;/p&gt;&lt;div&gt;document.addEventListener(&amp;quot;DOMContentLoaded&amp;quot;, function () {&lt;br /&gt;
    let calcContainer = document.getElementById(&amp;quot;weaponSpeedCalculator&amp;quot;);&lt;br /&gt;
    if (!calcContainer) return;&lt;br /&gt;
&lt;br /&gt;
    calcContainer.innerHTML = `&lt;br /&gt;
        &amp;lt;h2&amp;gt;Kalkulator Prędkości Broni&amp;lt;/h2&amp;gt;&lt;br /&gt;
        &amp;lt;label&amp;gt;Podstawowa prędkość broni (sekundy): &amp;lt;input type=&amp;quot;number&amp;quot; id=&amp;quot;baseSpeed&amp;quot; value=&amp;quot;2.5&amp;quot;&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
        &amp;lt;label&amp;gt;Dexterity gracza: &amp;lt;input type=&amp;quot;number&amp;quot; id=&amp;quot;dexterity&amp;quot; value=&amp;quot;100&amp;quot;&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
        &amp;lt;label&amp;gt;Swing Speed Increase (%): &amp;lt;input type=&amp;quot;number&amp;quot; id=&amp;quot;ssi&amp;quot; value=&amp;quot;30&amp;quot;&amp;gt;&amp;lt;/label&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
        &amp;lt;button id=&amp;quot;calculateSpeed&amp;quot;&amp;gt;Oblicz&amp;lt;/button&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;Prędkość ataku: &amp;lt;span id=&amp;quot;speedResult&amp;quot;&amp;gt;---&amp;lt;/span&amp;gt;&amp;lt;/p&amp;gt;&lt;br /&gt;
    `;&lt;br /&gt;
&lt;br /&gt;
    document.getElementById(&amp;quot;calculateSpeed&amp;quot;).addEventListener(&amp;quot;click&amp;quot;, function () {&lt;br /&gt;
        let baseSpeed = parseFloat(document.getElementById(&amp;quot;baseSpeed&amp;quot;).value);&lt;br /&gt;
        let dexterity = parseInt(document.getElementById(&amp;quot;dexterity&amp;quot;).value, 10);&lt;br /&gt;
        let ssi = parseInt(document.getElementById(&amp;quot;ssi&amp;quot;).value, 10);&lt;br /&gt;
&lt;br /&gt;
        let swingDelay = Math.max(1.25, (baseSpeed * (100 - Math.min(60, dexterity / 10))) / 100);&lt;br /&gt;
        swingDelay *= (1 - (Math.min(ssi, 60) / 100));&lt;br /&gt;
&lt;br /&gt;
        document.getElementById(&amp;quot;speedResult&amp;quot;).textContent = swingDelay.toFixed(2) + &amp;quot; sekundy&amp;quot;;&lt;br /&gt;
    });&lt;br /&gt;
});&lt;/div&gt;</summary>
		<author><name>Levy</name></author>
	</entry>
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